Articles
Find various 3d tutorials and best practises for Autodesk Maya modeling, texturing and rendering process. We are also providing free downloads of 3d models and shaders, that are used in tutorials.

Fundamental lighting settings in Maya Arnold needed for rendering of photo realistic 3D scenes.
Gain lighting knowledge with ability to practise in real 3D Maya Arnold examples. We will show you the environmental, area, photometric and shape...
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Basic Arnold Maya Sampling Settings to achieve high quality visuals.
Learn how to set Maya Arnold sampling options that are related to image quality. By increasing it you will reduce noise, but also increase render...
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High polygon count 3d models
In Maya, easiest way to increase polygon count is by smoothing the primitives. Smoothing can be done by using Smooth option inside Mesh modeling...
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Use of After Effect expression controls for best 3d composition manipulation.
Learn how to use After Effects expression controls for better 3D scene manipulation. Create best simplified control interface that have all...
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Using parenting, grouping and pivot techniques to setup fundamental mechanic animation in Autodesk Maya.
One of the most basic animation approaches is by connecting elements in parenting chain, and setting the individual pivots. To set parent...
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Arnold standard surface shader
Learn more about Maya's Arnold standard surface shader. Create materials using the best practises, and apply them to build photorealistic...
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Utilizing Maya Arnold Ray Depth and Environment settings to achieve high quality visuals.
Learn how to limit number of Ray depth attempts in Maya Arnold. This will significantly reduce render time, while keeping high image...
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3D Models with medium polygon count
Create complex shape out of single primitive in Maya, by adding edges with edge loop tool, or with Multi Cut...
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Low polygon 3D models for animation and rendering
Low polygon models are assembled with minimal amount of surfaces, and they are easy to maintain and prepare for the visualization...
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