![Brushed Chrome Maya Arnold Shader](https://3dcomps.com/wp-content/uploads/2021/10/brushed-chrome.jpg)
Brushed Chrome
Highly reflective metal surface with brushed texture pattern set as primary color. Primary attached material is Arnold Mix Shader, that consists of Arnold Standard Surface and Arnold ambient occlusion nodes.
AiStandardSurface holds color and reflectivity information, while Occlusion gives surface shadows.
Hypershade Nodes:
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