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<channel>
	<title>Metal &#8211; 3DComps</title>
	<atom:link href="https://3dcomps.com/shader/metal/feed/" rel="self" type="application/rss+xml" />
	<link>https://3dcomps.com</link>
	<description>Free 3D Models Download</description>
	<lastBuildDate>Wed, 19 Nov 2025 21:09:06 +0000</lastBuildDate>
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	<url>https://3dcomps.com/wp-content/uploads/2021/04/cropped-3dcomps-symbol-32x32.png</url>
	<title>Metal &#8211; 3DComps</title>
	<link>https://3dcomps.com</link>
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	<item>
		<title>Rough grey metal</title>
		<link>https://3dcomps.com/shaders/rough-grey-metal/</link>
		
		<dc:creator><![CDATA[3dcompsadmin]]></dc:creator>
		<pubDate>Sun, 04 Dec 2022 13:14:53 +0000</pubDate>
				<guid isPermaLink="false">https://3dcomps.com/?post_type=shaders&#038;p=807</guid>

					<description><![CDATA[Maya Arnold rough grey metal Shader available for free download in Maya batch (.mb) format. This file is only to be used in Autodesk Maya software, with default Arnold renderer. Seamless texture is attached and should be used as texture node for Arnold standard surface material.]]></description>
										<content:encoded><![CDATA[<p>Maya Arnold rough grey metal Shader available for free download in Maya batch (.mb) format. This file is only to be used in Autodesk Maya software, with default Arnold renderer. Seamless texture is attached and should be used as texture node for Arnold standard surface material.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Blurry yellow chrome</title>
		<link>https://3dcomps.com/shaders/blurry-yellow-chrome/</link>
		
		<dc:creator><![CDATA[3dcompsadmin]]></dc:creator>
		<pubDate>Sun, 04 Dec 2022 12:48:57 +0000</pubDate>
				<guid isPermaLink="false">https://3dcomps.com/?post_type=shaders&#038;p=804</guid>

					<description><![CDATA[Download this Maya batch file that contains blurry yellow chrome Arnold Shader. Attached is seamless texture that is used as texture, and node contains ambient occlusion assembled within Mix Shader material.]]></description>
										<content:encoded><![CDATA[<p>Download this Maya batch file that contains blurry yellow chrome Arnold Shader. Attached is seamless texture that is used as texture, and node contains ambient occlusion assembled within Mix Shader material.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Military flat metal dark</title>
		<link>https://3dcomps.com/shaders/military-flat-metal-dark/</link>
		
		<dc:creator><![CDATA[3dcompsadmin]]></dc:creator>
		<pubDate>Sun, 04 Dec 2022 12:08:13 +0000</pubDate>
				<guid isPermaLink="false">https://3dcomps.com/?post_type=shaders&#038;p=801</guid>

					<description><![CDATA[Military flat dark metal Shader available in Maya batch format. This shader can be used for many military equipment pieces, and it comes with seamless texture and ambient occlusion node set. By adding rough coat layer and slightly increasing green sheen, material is given newer outlook.]]></description>
										<content:encoded><![CDATA[<p>Military flat dark metal Shader available in Maya batch format. This shader can be used for many military equipment pieces, and it comes with seamless texture and ambient occlusion node set. By adding rough coat layer and slightly increasing green sheen, material is given newer outlook.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Military flat metal light</title>
		<link>https://3dcomps.com/shaders/military-flat-metal-light-shader/</link>
		
		<dc:creator><![CDATA[3dcompsadmin]]></dc:creator>
		<pubDate>Sun, 04 Dec 2022 11:28:25 +0000</pubDate>
				<guid isPermaLink="false">https://3dcomps.com/?post_type=shaders&#038;p=797</guid>

					<description><![CDATA[A light version of military metal shader. Below is seamless texture used as color node. Significant amount of light green sheen and rough white coat have been added to this material to gain additional paint layer.]]></description>
										<content:encoded><![CDATA[<p>A light version of military metal shader. Below is seamless texture used as color node. Significant amount of light green sheen and rough white coat have been added to this material to gain additional paint layer.</p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Black Anodized Damaged Shiny Aluminum</title>
		<link>https://3dcomps.com/shaders/black-anodized-damaged-shiny-aluminum/</link>
		
		<dc:creator><![CDATA[3dcompsadmin]]></dc:creator>
		<pubDate>Sat, 08 Jan 2022 09:06:02 +0000</pubDate>
				<guid isPermaLink="false">https://3dcomps.com/?post_type=shaders&#038;p=605</guid>

					<description><![CDATA[Download Maya Arnold shader of Black Anodized Aluminum with damages applied. Damages are followed with bump map to represent dents that are caused with material exploit. Base material specular and coat roughness are set to very shiny value at 0.08. Hypershade Nodes:]]></description>
										<content:encoded><![CDATA[<p>Download Maya Arnold shader of Black Anodized Aluminum with damages applied. Damages are followed with bump map to represent dents that are caused with material exploit. Base material specular and coat roughness are set to very shiny value at 0.08. </br></br><br />
Hypershade Nodes:</br><br />
<img fetchpriority="high" decoding="async" src="https://3dcomps.com/wp-content/uploads/2022/01/Black-Anodized-Damaged-Shiny-Aluminum-nodes.png" alt="Black Anodized Damaged Shiny Aluminum maya arnold nodes setup" width="1039" height="393" class="alignnone size-full wp-image-610" srcset="https://3dcomps.com/wp-content/uploads/2022/01/Black-Anodized-Damaged-Shiny-Aluminum-nodes.png 1039w, https://3dcomps.com/wp-content/uploads/2022/01/Black-Anodized-Damaged-Shiny-Aluminum-nodes-1024x387.png 1024w, https://3dcomps.com/wp-content/uploads/2022/01/Black-Anodized-Damaged-Shiny-Aluminum-nodes-768x290.png 768w" sizes="(max-width: 1039px) 100vw, 1039px" /></p>
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			</item>
		<item>
		<title>Black anodized aluminum</title>
		<link>https://3dcomps.com/shaders/black-anodized-aluminum/</link>
		
		<dc:creator><![CDATA[3dcompsadmin]]></dc:creator>
		<pubDate>Wed, 05 Jan 2022 20:20:33 +0000</pubDate>
				<guid isPermaLink="false">https://3dcomps.com/?post_type=shaders&#038;p=597</guid>

					<description><![CDATA[Black anodized aluminum surface shader with applied seamless color texture. Material surface is rendered together with Ambient occlusion node. Roughness of specular coat is set to 0.350, like that we are making surface to be less shiny and polished. Arnold mix shader is used as main material that is attached to the 3d model. Hypershade [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Black anodized aluminum surface shader with applied seamless color texture. Material surface is rendered together with Ambient occlusion node. Roughness of specular coat is set to 0.350, like that we are making surface to be less shiny and polished. Arnold mix shader is used as main material that is attached to the 3d model.</br></br><br />
Hypershade Nodes:</br><br />
<img decoding="async" src="https://3dcomps.com/wp-content/uploads/2022/01/black-anodized-aluminum-maya-arnold-nodes.jpg" alt="Black anodized aluminum maya arnold nodes" width="918" height="384" class="alignnone size-full wp-image-603" srcset="https://3dcomps.com/wp-content/uploads/2022/01/black-anodized-aluminum-maya-arnold-nodes.jpg 918w, https://3dcomps.com/wp-content/uploads/2022/01/black-anodized-aluminum-maya-arnold-nodes-768x321.jpg 768w" sizes="(max-width: 918px) 100vw, 918px" /></p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Stealth Aircraft Material Light</title>
		<link>https://3dcomps.com/shaders/stealth-aircraft-material-light/</link>
		
		<dc:creator><![CDATA[3dcompsadmin]]></dc:creator>
		<pubDate>Sun, 26 Dec 2021 10:12:48 +0000</pubDate>
				<guid isPermaLink="false">https://3dcomps.com/?post_type=shaders&#038;p=548</guid>

					<description><![CDATA[Arnold Maya hybrid metal surface shader, with applied lighter color texture. Material surface is rendered together with Ambient occlusion node. Arnold mix shader is used as main material that is attached to the 3d model. Hypershade Nodes:]]></description>
										<content:encoded><![CDATA[<p>Arnold Maya hybrid metal surface shader, with applied lighter color texture. Material surface is rendered together with Ambient occlusion node. Arnold mix shader is used as main material that is attached to the 3d model.</br></br><br />
Hypershade Nodes:</br><br />
<img decoding="async" src="https://3dcomps.com/wp-content/uploads/2021/12/stealth-aircraft-material-light-shader-maya-arnold-nodes.jpg" alt="stealth aircraft material light shader maya arnold nodes" width="952" height="362" class="alignnone size-full wp-image-554" srcset="https://3dcomps.com/wp-content/uploads/2021/12/stealth-aircraft-material-light-shader-maya-arnold-nodes.jpg 952w, https://3dcomps.com/wp-content/uploads/2021/12/stealth-aircraft-material-light-shader-maya-arnold-nodes-768x292.jpg 768w" sizes="(max-width: 952px) 100vw, 952px" /></p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Stealth Aircraft Material</title>
		<link>https://3dcomps.com/shaders/stealth-aircraft-material/</link>
		
		<dc:creator><![CDATA[3dcompsadmin]]></dc:creator>
		<pubDate>Sat, 25 Dec 2021 21:03:35 +0000</pubDate>
				<guid isPermaLink="false">https://3dcomps.com/?post_type=shaders&#038;p=539</guid>

					<description><![CDATA[Hybrid metal surface shader with applied color texture made in Arnold Maya. Material surface is rendered together with Ambient occlusion node. Arnold mix shader is used as main material that is attached to the 3d model. Hypershade Nodes:]]></description>
										<content:encoded><![CDATA[<p>Hybrid metal surface shader with applied color texture made in Arnold Maya. Material surface is rendered together with Ambient occlusion node. Arnold mix shader is used as main material that is attached to the 3d model.</br></br><br />
Hypershade Nodes:</br><br />
<img loading="lazy" decoding="async" src="https://3dcomps.com/wp-content/uploads/2021/12/stealth-aircraft-material-maya-arnold-nodes.jpg" alt="Stealth Aircraft Material Maya Arnold Nodes" width="940" height="318" class="alignnone size-full wp-image-545" srcset="https://3dcomps.com/wp-content/uploads/2021/12/stealth-aircraft-material-maya-arnold-nodes.jpg 940w, https://3dcomps.com/wp-content/uploads/2021/12/stealth-aircraft-material-maya-arnold-nodes-768x260.jpg 768w" sizes="auto, (max-width: 940px) 100vw, 940px" /></p>
]]></content:encoded>
					
		
		
			</item>
		<item>
		<title>Brushed Chrome</title>
		<link>https://3dcomps.com/shaders/brushed-chrome/</link>
		
		<dc:creator><![CDATA[3dcompsadmin]]></dc:creator>
		<pubDate>Sat, 16 Oct 2021 15:51:52 +0000</pubDate>
				<guid isPermaLink="false">https://3dcomps.com/?post_type=shaders&#038;p=456</guid>

					<description><![CDATA[Highly reflective metal surface with brushed texture pattern set as primary color. Primary attached material is Arnold Mix Shader, that consists of Arnold Standard Surface and Arnold ambient occlusion nodes.]]></description>
										<content:encoded><![CDATA[<p>Highly reflective metal surface with brushed texture pattern set as primary color. Primary attached material is Arnold Mix Shader, that consists of Arnold Standard Surface and Arnold ambient occlusion nodes.</br></p>
<p>AiStandardSurface holds color and reflectivity information, while Occlusion gives surface shadows.</br></br><br />
Hypershade Nodes:</br></br><br />
<img loading="lazy" decoding="async" class="alignnone wp-image-461" src="https://3dcomps.com/wp-content/uploads/2021/10/brushed-chrome-maya-arnold-shader-nodes.jpg" alt="Brushed Chrome May Arnold shader nodes" width="925" height="365" /></p>
]]></content:encoded>
					
		
		
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